soM v0.0.3 – Released!
In July, I split my development time between working on the fight system's core logic and expanding the game's visible content. This pattern will likely continue through August and September, until the full release of the fight feature. Now, let’s dive into what’s new on the content side:
Tutorial Continues
The questline advances. Head over to Harry’s tavern and speak with Loletha. She’ll send you to meet Bucky — a new character who will eventually be recruitable as a hero. He’ll begin preparing for the upcoming fight with you.
New Job, New Shop
Before anything else, you’ll need to gather some resources, just like in earlier chapters. Thankfully, unlike Harry, Bucky doesn’t confiscate your stuff — he just wants to make sure you're well equipped for battle. Visit Romero’s shop in Rustfield to buy weapons, and collect stones at the ruins of the Evita district.
Recruitment System Now Functional
You can now recruit your first soldiers! Head to the church in Condor’s Nest to begin. But beware: your army now consumes food. If you fail to feed them, they’ll desert you.
Donkey riders aren't recruitable yet, since there’s currently no place to buy donkeys. They’ll play a bigger role in the next chapter, where you’ll be able to acquire a rural house with stables — after all, it’s not exactly practical to keep dozens of donkeys in the bathroom of your sixth-floor rundown apartment.
Army Management Interface Added
Once you reach this stage, a new Army Management menu icon will appear in the bottom-right corner of the interface. Use it to view your unit stats and upgrade them to become stronger.
What’s Next?
As mentioned, development time will continue to be split between the battle engine and new visible content. One such addition planned for v0.0.4 is the Market District in Condor City.
Based on your feedback, some players dislike hunting for specific jobs and shops on the ever-growing map. Fair enough — it’s hard to remember which district had the guy offering the potato-picking job.
The Market District will solve this by centralizing all in-game items in one place, with multiple vendors potentially selling the same products. This will make shopping easier and more intuitive. The district will feature a massive, century-old market hall — a fully enterable and explorable building like Harry’s tavern — offering plenty of space for shops, future quests, and unique encounters.
I hope you enjoy this update! If you run into any bugs, let me know — I tested the save patcher, so your old saves should work. But if not, just reach out.
Have a great weekend!
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Get shards of Mirrors
shards of Mirrors
Status | In development |
Author | WiseGothGames |
Genre | Adventure, Role Playing |
Tags | Adult, Dystopian, Erotic, Sandbox |
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