soM v0.0.4 – Dev News #1


Planned release: 08/29/2025


Colombus Square is now open for exploration! This is the bustling market district I teased in the v0.0.3 release notes. The first merchant has arrived — a vegetable trader who buys and sells fresh produce. Prices are tuned so the merchant earns a fair profit between buy and sell rates, but here’s the good news: you can now offload surplus goods for some extra cash. A word of caution — Colombus Square might be the most convenient spot to trade almost anything in the game, but convenience comes at a price. Items cost more to buy and fetch less when you sell compared to other merchants in the city.


I’ve also started work on an exciting new system: banking. While refining the fight engine, I realized losing all your money after a defeat just wasn’t fun — so now there’s a safer option. You can deposit money to protect it from being taken after a loss, but withdrawals and deposits both come with fees. Since the post-apocalyptic world has no electronic banking, you’ll need to carry cash to spend it. Currently, there’s only one bank in the city and its services are basic: deposit and withdraw. In the future, expect more branches, plus loans, investments… and maybe even bank robberies.


Beyond these additions, I’ve continued improving the fight engine scripts.

That’s it for now — enjoy your weekend!

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